I found these portions of the game necessary because it made me slow down the story progression and focus on my character stats and weapon loadouts, which I had been neglecting.Įach weapon is different, and even if they are similar in name, they might have unique Memory Chips equipped with them to provide added damage bonuses. With that said, there are portions of the game that require a bit of level grinding as well as perfecting gun skills to advance through some of the tougher areas. However, there are some advanced systems that give players the option to dive deeper into things like weapon customization, skill loadouts, and item farming. This is not a hardcore FPS game by any means, its entry-level systems allow players to pick up the controller and start shooting like crazy. The FPS gameplay in SAO: Fatal Bullet takes some getting used to, but it should feel comfortable at the hands of players who have played previous SAO titles. However, these dungeons are never very long and can usually end in a pretty epic boss battle. Sure, they mix up the layouts and some have a gimmick to them, but most of the time you’re just running through grey hallways into grey rooms and clearing out enemies. Sadly, this same attention to detail in the environments does not reflect the overused warehouse style dungeons that you’ll see many times. The world opens up further in the later parts of the game, so it becomes necessary to use fast travel as often as possible, which could have used its own button shortcut instead of going into the menu every time you needed to access your map. I enjoyed the settings of some of these areas, such as The Old South which is a destroyed city with powerful mech enemies flying around. Each section is unique and offers new enemy types and difficulty levels. “… SAO: Fatal Bullet opens up to a pretty cool world divided into different sections.”Īfter the initial training missions and character introduction, SAO: Fatal Bullet opens up to a pretty cool world divided into different sections.
SWORD ART ONLINE FATAL BULLET FULL
Even though many of the characters have shown up in the anime and manga, the games put an original twist on some of the character arcs and it might not make sense why certain characters are acting the way they are unless you know their full backstory. Furthermore, the game expects you to be familiar with the story of SAO Re: Hollow Fragment and some of the relationships and situations that blossomed during the game. After the first mission, I think it was about two hours of tutorial slides and meeting Kirito and his friends before I picked up a gun again. Luckily, SAO: Fatal Bullet provides a fun and fresh Sword Art Online experience, but there’s still some elements of gameplay that need some refinements.Īlthough the premise seems clear enough, the actual TPS gameplay of SAO: Fatal Bullet takes awhile to get going.
SWORD ART ONLINE FATAL BULLET SERIES
In order to address Sword Art Online’s multiple virtual game arenas, Bandai Namco has decided to bring in developer DIMPS to work a popular story arc, Gun Gale Online (GGO) with Sword Art Online: Fatal Bullet. Yes, that means bringing the fantasy action RPG to a new genre: Third Person Shooter.The core gameplay of what fans are used to from the Sword Art Online series has been completely revamped to appeal to this genre change. However, the consensus is that the series can stand on its own in the video game market and bring fans a nice dose of their Sword Art Online cravings. When it comes to the video game releases, the series has had its share of notable titles, such as Sword Art Online Re: Hollow Fragment, and others that were not so well received (see: Accel World VS Sword Art Online Review). Sword Art Online is a marketing juggernaut that began in 2009 as a light novel series and has since expanded its roots to include a manga, anime, and video game adaptations.